Element 3D

There’s a new real-time plugin for Adobe After Effects (Adobe’s motion graphics and FX flagship software) that uses OpenGL and OBJs. The 3D World magazine review of version 1.0 found Element 3D workable but a bit rough around the edges, and it seems you have to retexture your all objects by hand once they are imported (ugh!). But Element 3D 1.5 now has a…

“Real-Time Glow engine that allows you to add glow directly to illuminated materials or even image highlights. It’s extremely fast and offers even more realistic results than just using the standard Glow Plug-in.”

Real-time OpenGL shadows are also promised for a future release…

“Creating OpenGL shadows is not a trivial thing but we are experimenting with several innovative & hybrid solutions.”

3DXchange 5.4

Reallusion has announced the nearly-ready 3DXchange 5.4, which will include rigging for facial animation with lip-sync — and also support for animatable DAZ face morphs(!). Sounds fab, and although it’s still “in the testing phase” it should be available in the first quarter of 2013…

“With this new release, not only will we support facial bone animation from any head rig, but we will also support morph-based facial animations made in DAZ, ZBrush and other 3D sculpting tools. In addition, you will be able to create sophisticated morph + bone rig animations with great results.”

It’s my understanding that this was always going to be a free upgrade for existing 3DXchange 5 users?

Also, accompanying the announcement are previews of some fabulous looking new characters, from what seems to be a forthcoming “Big Game Hunter” set…

expl

croc