Meshlab makes low-poly models for iClone

Meshlab v1.2.2 is free open source software, dedicated to reducing big high-poly 3D models down into something that iClone can manage more easily in real-time.

Reading the MeshLab front page, it looks pretty daunting and techie. It isn’t really.

   1. Launch MeshLab. Open your high-poly OBJ file (or other formats — 3DS, DAE, etc).

   2. If it asks if you want to “unify verts”, say “Oh, Yes, of course! I knew that.”

   3. Go to Filter / Remeshing > Quadric Edge collapse decimation.

   4. Specify the “face count” (aka “polygon count”) you want to reduce to. Be sure “preserve normal” is checked when you reduce.

   5. Click Apply. Hey, I know what I’m doing!”

   6. Save the reduced model out as an OBJ, or any other format MeshLab supports. 3DS format is probably best for iClone’s 3DXChange.

Congratulations. You are now an official Low-Poly 3D Model God!

All base DAZ characters are now free

For those adept at bringing characters into iClone via green screening, DAZ now has all of its base human figures available for free, plus a few 3D models of safari animals. All DAZ content is royalty-free — so you won’t have to worry when you sign your film-festival legal disclaimer. The DAZ Studio 3 software that poses and renders the models is also free, and has been for some time now.

Cloud City & Dystopia City Blocks.

iClone space opera fans, looking to make impressive royalty-free 2D backgrounds, might like to note the “DAZ Masters Series: Cloud City” and “Dystopia City Blocks” are also free.


A new free film-making magazine called Fallopian, on amateur micro-budget film-makers working with machinima and anymation. Contributions to the first two issues come from academics in Manchester, Leicester, and Germany, among others.