iClone users are, of course, happily used to real-time rendering. So when you occasionally go to use an application such as 3DS Max, the lack of real-time viewing seems very noticeable. But this free set of Max shaders, easily applied, enables real-time rendering in the 3DS Max viewport.

Real-time Max viewport render, using the Xoliulshader shaders.

If you’re interested in Laurens’ shaders, you may also be interested in this short free tutorial on enabling real-time shadows in the Max viewport.