SIGGRAPH 2010 Computer Animation Festival – open for entries

SIGGRAPH 2010 Computer Animation Festival — entry deadline 19th April 2010. The event will apparently be open to the public, as it was last year, should you wish to brave a visit to Los Angeles in August. Note category nine: “Real-Time Animation”. Although, judging by the 2009 trailer (below), that appears to mean: ‘game-engine -rendered real-time cut-scenes from major retail games’ rather than iClone movies?

2 thoughts on “SIGGRAPH 2010 Computer Animation Festival – open for entries

  1. Thanks for posting the deadline announcement. I’ll be covering Siggraph this August for

    I spoke personally to last years chairperson and he said that it was a huge change for Siggraph to include the gaming community and GPU related technology. He also said that they want to include more varieties of machinima, but it will take a few years to get there as the initial interest is specifically in “real-time”, meaning games that can be manipulated while the audience is watching (no post production).

    I suspect that as machinima is better known at Siggraph there will be more films included outside of the typical game company cut scenes. I for one will be passing out an info sheet with sites, film listings and info.

    I’m optimistic, but institutions change very slowly.

  2. Thanks for that Ricky. I understand that iClone can play a real-time rendered movie inside the application’s edit window – without having to render out each scene’s footage as a video file, then have the files edited together, etc.

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