Ryzom opens up

The French online RPG game Ryzom has just gone open-source, thanks to its new owners. The Free Software Foundation calls it…

“probably the single-biggest contribution to free software games yet […] the art — more than 13 gigabytes of data — can be adapted and used in other games […] Art files from the game, including both textures and 3-D models, have been released under CC-BY-SA 3.0.”

Looking at screenshots of the game, I’m not sure I’d use it as a machinima tool, but it certainly does seem to have some nice Morrowind-ish low-poly models (especially the buildings and structures) which could probably be converted for iClone. I’m not sure if the character models have animations or are in an accessible format. Anyway, there’s a full Ryzom assets torrent here (1.3Gb, expands to 13Gb).

Blending into the forest

New on Blendswap, a free Creative Commons 45Mb .blend file of a deep forest, for Blender 2.49…

“Select all” and “save to a .3ds file” predictably flushes all the textures down a wormhole in 3D space. But the 57,000-face stage comes through intact…

….and looks rather useful to serve as a complex and deeply-layered backdrop for a scene with a moving camera — since a quick test shows that each plane can be individually textured in iClone…

For model students

Just announced…

“Autodesk Education Suite for Entertainment Creation 2011 … English-language versions … are scheduled to begin shipping in June.”

“The Entertainment Suite for Education includes full versions of the following software:

* Autodesk Maya
* Autodesk 3DS Max
* Autodesk Softimage
* Autodesk MotionBuilder
* Autodesk Mudbox [ Autodesk’s equivalent to ZBrush ]”

The non-expiring suite should be around £185 in the UK, around $350 in the USA.