Furryball

Furryball is the first real-time rendering viewport for a major 3D app (that I’ve seen demo’d) that doesn’t appear to suck pointclouds…

Now in version 2.0…

“FurryBall rendertimes are not in MINUTES but in SECONDS!!! FurryBall is the first unique real-time GPU renderer in production quality implemented directly into Maya.”

However, it still sucks… on your wallet. You might have the student edition of Maya. You might even have $299 for Furryball. But do you have a really top-of-the-range Intel-based gaming PC fitted with the most ultra-expensive GeForce graphics card? Because that’s what fluid WYSIWYG requires. Still, nice if you’re getting into using Maya and have a ninja gaming rig. Or perhaps have a rich and newly-dead relative who’s left you enough to buy a $6,000 PC.

Sci-fi greebles

iClone conversion of DMaland’s free Science Fiction Corridor / Spaceship Corridor Greebles Pack. Creative Commons Attribution-Share Alike 3.0 License. The texture maps are done as an all-in-one ‘texture atlas’ for each prop, so you need to launch the material in Photoshop, and then colour in the grey areas with the texture you want to match your set…

Download (1.8Mb, .zip file)

Can also be used for 1 minute assembles of a basic 6k spaceship…

Two Crazy Talk Animator packs

There was a message on Facebook saying CrazyTalk Animator users were feeling the paucity of content packs. So here’s another two packs for Crazy Talk Animator, extracted from the Odd Job Jack art assets, and packed as themed CrazyTalk Animator project files. An “office and paper” pack, and a “smoking hands” pack. Attribution-NonCommercial-ShareAlike 2.5 Generic.

Download here (1Mb, .zip file)