3D Creative launches new low-poly character tutorial series

The May 2011 issue of 3D Creative magazine launches a new in-depth tutorial series, on low-poly character modelling and hand-painted texturing. If you know how awesome a professional videogame character model can look, and yet still fit in just 15k with costume, then this four-part series may be one to follow. Teacher Tamara Bakhlycheva works in Maya, ZBrush, Deep Paint, and Photoshop.

“In this series Tamara will show us the entire process she uses to create the images from the concept through to the final production of the image.”