Future proofing your graphics for mobile devices

Considering using Reallusion’s royalty-free content assets for mobile interactive content on the iPad or iPhone and their clones? Then Total Eclipse Games has a useful and clear tutorial on graphics assets settings, scalings, and future-proof versioning for different handheld devices. Also some handy tips on file-naming conventions for keeping track of large numbers of graphics assets when developing a point-and-click game. Their latest game is the steampunk-ish hidden objects adventure The Clockwork Man

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