More Poser Pro 2012 OpenGL tests

Update: I now have a dedicated Poser Pro blog!

More tests of the OpenGL rendering in Poser Pro 2012

1. Real-time preview. Takes about 20 to 30 seconds to “boot” from shaded wireframe into this. Wireframe becomes visible when a mouse passes over an object or character, as you can see here…

2. Real-time OpenGL preview rendered to a file (20-30 seconds). You wouldn’t want to animate characters this way (one minute of footage @ 30FPS = 15 hours of rendering), but making 2D stills this way is perfectly acceptable quickie method for making iClone backdrops…

3. Rendered the old-school way, using the Firefly renderer in about three minutes. Nice lighting, but a long way from iClone’s artist-friendly “what you see is what you get”…

Vanishing Point

Added to the “Free 3D models” category on the MyClone sidebar, Vanishing Point, with lots of sci-fi TV and movie models.

But also some other stuff, such as this MIDI-powered Victorian street organ (for Poser)… yes, it actually animates correctly in time to the MIDI music file that you feed it! Find it in the Python Script section…

How to configure the content library display, in Poser 9 / Poser 2012

Update: I now have a dedicated Poser Pro blog!

Missing thumbnail previews pictures on your older content in new copy of Poser 9 / Poser Pro 2012? There’s a handly little free utility that chugs through your runtime folders and outputs a PNG graphic for each item in your Content Library. This means 99% of your content will then have a preview thumbnail in the new Content Library.

To then change the display options in the Poser content library, and to get bigger thumbnail previews, click on the little “spike bar” at the foot of the Library…

This opens up the display settings for the Library, including the thumbnail size. I found a setting of “91” to be about right and most free of jaggies…

The result…

What Poser is lacking here is the ability for a user to capture their own thumbnail, and apply it to a top-level folder, as you can in iClone.