The new edition of Real-time 3D Live, Reallusion’s official iClone monthly video…
Month: June 2012
Meet the Pyro
“Meet the Pyro”, Team Fortress (no wait, it’s good, really good) machinima…
The old matte
Shadowlocked revisits the old days of pre-digital matte painting, via an excellent round-up of the top 50 examples of the craft.
Lumion 2.5 released
Lumion 2.5 has been released. It’s the rather fab — but very expensive — real-time visualisation tool for architects. But it does have a free version, and bona fide students can now get an Educational non-commercial version for free via their school, college or university.
3DXchange 5 Pro Pipeline – tutorial videos
A new roster of tutorial videos for 3DXchange 5’s Pro Pipeline version:
* Applying Motions from iClone to Characters in Daz Studio
* Importing iClone Content to Unity 3D
* Applying Motions from iClone to 3DS Max CS Biped Characters
* Importing iClone Standard Characters to Maya
3D Art Direct
New issue of 3D Art Direct, the free sci-fi and fantasy 3D magazine, out now.
Coming down the pipe…
A new “Quick Tour” video of the 3DXchange 5 Pro Pipeline edition, due to be available today, with a 60% off “early bird” discount…
Sneak preview of Lumion 2.5’s new real-time rendered hand held camera effect…
Freebie – bamboo fence
Thanks to Rovy on BlendSwap for this CC bamboo fence, at just 18k polys. I’ve converted it for iClone…
Download here (3Mb)
Scene Stealers is a new creative opportunity from the UK’s Film 4, to help celebrate Film 4 Production’s 30th birthday. All you have to do is…
“pick a scene from the list on their website, get yourself a camera (it could even be a camera phone) then recreate your favourite scene in 2 mins or less”
Sounds like they want normal video and film, but there’s nothing to say you can’t mix live action with composited animation 😉
Does the Kinect have competition, for low-cost motion capture? Recently the Leap Motion device…
“has sent shudders of delight through gadget lovers and computer designers alike by promising a new kind of ultra-accurate, and very cheap, optical 3D tracking for your desktop or laptop computer. Forget the Kinect, Leap Motion is cheaper ($70), more precise (down to 0.01 mm), and much smaller (think “pack of gum” proportions).”
CG Arena, June-July 2012
New edition of the free CG Arena magazine…
Air Buccaneers HD
Sooo… perhaps it is possible to do Unreal Tournament 2004 in HD… here’s a video of the alpha of the HD version of the UT2004 total conversion called ‘Air Buccaneers’…
Unreal horsing around
G5 Chuck and one of the Reallusion horses, in the Unreal game engine — showcasing the new 3DXChange 5 Pipeline FBX export possibilities…
Daz-iClone – long clothes export tutorial
Kuchiniy shows you how to export Nursoda’s latest Aina character model from DAZ Studio 4 to iClone, long clothes and all…
I’m giving up on Vit3D’s PR5 character system
I’m giving up on buying the new releases for Vit3D’s character system, after spending far too many points on it. The PR5 characters are an ever-expanding attempt to build a system within the Reallusion iClone character system. While Vit’s ‘photo-realistic’ characters certainly look great nude, and with simple hair on (buy them for that, if that’s what you want), the same characters are incredibly difficult to put a whole set of Vit’s own clothes on. You basically require a Ph.D level education in Vit’s stunningly complex naming and parts system. Even if you do manage to puzzle some of it out, it seems next to impossible to get the characters looking like they do in the Store previews. Specifically, there appears to be no way to do something as simple as placing an undershirt under a jacket. Sorry, Vit, but I won’t be purchasing any more of your clothing packs or outfits for the PR5 characters — and I really can’t recommend that anyone else spends time and money trying to figure it all out either. iClone’s content is supposed to be simple, not even more complex than Poser’s clothing system and its ridiculous levels of dependencies.
The loud crowd
Warlord’s new ultra low-poly rock concert crowd for iClone…
Variety reports that the Source videogame engine (it’s free) is to be used to create a feature-length $18.7m animated movie. It will be distributed by the Steam gaming service, bypassing cinemas and DVDs.
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