An update at April 2022 about my newer MyClone blog (the ongoing Poser and DAZ one). It has now returned at https://www.jurn.link/dazposer/ — please update bookmarks and spread the word, thanks.
My iClone Content at the Reallusion Marketplace:
CC Get a Grip pack. Useful hand poses for your iClone base figures.
CC Controlz Case. Your secret ‘Mission Impassable’ spy case.
CC Light Shafts prop pack. Easy god rays on planes.
To celebrate the new release of CrazyTalk Animator 2, and to help boost the meagre amount of content available for it, here’s a mega .zip with my old OddJob freebies inside. Containing:
* The 340 odd professional backgrounds / backdrops / backplates I extracted from the OddJob Jack assets.
* All 160 or so professional props and animated props I extracted, and converted to CrazyTalk Animator, from the OddJob Jack assets.
All Odd Job Jack assets and files are licensed as: Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Generic. If you use, or distribute, these please credit: Smiley Guy Studios and the artists of Odd Job Jack.
Usage: Extract the .zip files, copy all folders, and then paste to… C:\Users\Public\Documents\Reallusion\Custom\CrazyTalk Animator 2 Custom\
The Share Send download link will last as long as it lasts. Given the amount of foul-mouthed abuse that poured into this blog’s comments, once a few Share Send links for my iClone and CTA freebies became broken through disuse, I’m not inclined to spend time on re-uploading freebies. I’m just making this one exception, in order to help along the fortunes of the excellent CrazyTalk Animator 2 — and perhaps help push it along to a version 3.
To celebrate the 2001st post on the MyClone blog, what better than a pleasing little low-poly 16k personal spaceship? From a Blender model by Amiacs, converted for iClone 5…
3D Artist magazine has a competition to win the entire iClone Pipeline.
There’s trouble in the big-budget VFX industry, it seems. To put it simply, the big Hollywood studios are not paying the visual FX houses what they’re worth, or what they need to survive.
A cool film with lots of animation, which imagines a world in which Google Glass is everywhere…
There’s a new real-time plugin for Adobe After Effects (Adobe’s motion graphics and FX flagship software) that uses OpenGL and OBJs. The 3D World magazine review of version 1.0 found Element 3D workable but a bit rough around the edges, and it seems you have to retexture your all objects by hand once they are imported (ugh!). But Element 3D 1.5 now has a…
“Real-Time Glow engine that allows you to add glow directly to illuminated materials or even image highlights. It’s extremely fast and offers even more realistic results than just using the standard Glow Plug-in.”
Real-time OpenGL shadows are also promised for a future release…
“Creating OpenGL shadows is not a trivial thing but we are experimenting with several innovative & hybrid solutions.”
This blog just rolled over the 1 million post views mark! Currently “1,001,230 post views”.
“Cathedral of the woods”, by Stefan Haberkorn of Germany. Made in real-time with Lumion…
Smith Micro has announced its new motion comics production software is set for release very soon.
A nice short introduction to writing Web series from one of the pioneers, as a free podcast. YouTube may be a bit of a sprawling mess, but I’m not sure I like the idea of the rush to “TV-ize” it. When you think of it, the bulk of YouTube starts to make historical sense when you understand it simply as a revival of the old music hall “specialist acts” and the end-of-the-pier “variety” shows — the wild and whacky performing animals, clowns and comedians, slapstick, dancers, magicians, singers, jugglers and tumblers, puppetry (machinima), etc that we thought we’d lost. They’re all there, in a new digital form.
[ Hat-tip: Wolf & Dulci ]
DepicT! 2013: the Super Short Film Competition. Create a 90 second masterwork. Deadline: 8th July 2013. £1,500 prize money, a national broadcast slot on the UK’s Channel 4, valuable industry exposure, and other exclusive prizes. All production techniques are welcome, including animation. Free to enter.
New markerless facial mocap software, Faceshift…
Note that it also captures and translates the subtle eye movements, which are so fiddly to animate by hand but which really bring the face alive. Sadly, it’s industry-aimed and thus currently too expensive for most people.
A two-hour compilation of the Nvidia PC benchmarking test-runs over the years, providing a visual history of the capabilities of real-time game engines over the years…
iClone 4 Pro, free on the cover-disk of 3D Artist issue 51.