Cool Lumion real-time render video, from a guy with an even cooler name… Gilson Antunes…
Month: July 2012
In the Post
Warlord’s video tutorial for Post magazine (which is for post-production specialists) on integrating iClone with 3DS Max and After Effects to make a cool Star Wars-style cityscape…
Muvizuuumm!!
Muvizu showcases its new superheroes content, available free with the latest download of the Muvizu software…
Using Pipeline with Max and Maya
More Pipeline-ing tutorial goodness from Reallusion…
* Exporting iClone Motions for use with CAT in 3DS Max:
* Applying iMotions to iClone Characters in Maya:
Freebie characters for iClone
The current Reallusion July freebie is the Menacing Orc…
Still time to grab him, before a new (beach babe) freebie arrives soon…
New 3DXChange 5 Pro Pipeline video tutorials
New 3DXChange 5 Pro Pipeline video tutorials…
* iClone Content for Trial and Export:
* Using iClone Motions on FBX Characters in Unity:
New Muvizi arrives
Muvizu has a new Whiz!Bang!POW! release, available as a 432Mb download, complete with new superheroes! Still free!
Internet Cat Video Film Festival
The Internet Cat Video Film Festival is on 30th August in Minneapolis. Fabulous. Who needs SIGGRAPH? 😉 Nominate your furr-vorite cat videos by 30th July 2012.
MotionArtist from SmithMicro
SmithMicro, developers of Poser, have launched a fully-functional public beta for new software called MotionArtist. It’s a basic ‘motion comics‘ tool that will sell for about $50 and let you make “semi-animated” comic books and strips.
Judging from the demo video, it looks a little rough around the edges at present. The finished version is set for release in early Spring 2013. But I must say was wowed by the feature to “slice an animated panel in half, and move it around”. You can see that feature happening in the demo video…
Mmmm…. HTML5 output, and an official mobile app to host it. Nice.
Here’s the MotionArtist interface video…
And the Manual is here in PDF.
Reallusion’s excellent CrazyTalk Animator must be nudging toward a version 2.0 sometime soon (just my guess), if CTA is going to hope to attract a much-needed ecosystem of talented content developers. There was talk at the New York Comiccon (Oct 2011) of a future ‘CrazyTalk Motion Comic Creator’ edition. If so, then judging by MotionArtist’s likely release date, it looks Reallusion might want to get that released for January 2013.
APC 2
My quick iClone conversion of APC 2, a Creative Commons Blender model by Yazjack.
I reduced it from 230,000 polys, to about 150,000. This has resulted in two easy-hidden (or easily Photoshopped) holes in the mesh, while making it managable for loading into iClone. The excellent textures seem to be locked and can’t be exported from the Blend, but I’ve added a few basic ones to the iClone version. The wheels are fixed, and the vehicle is not rigged.
So basically, you might only want this to help you make a static 2D background render for an animated sci-fi street scene. Or it could be lit and then used as the basis of a 3D/2D sci-fi painting.
Heroes & Villains pack
A peek at the forthcoming “Heroes & Villains” content pack, to be released with the next upgrade version of Muvizu…
Curiosity
Excellent animation in NASA’s trailer for the forthcoming landing of the ‘Curiosity’ rover robot on Mars…
Karava rigged for iClone
Karava from the videogame Ryzom, newly rigged for all iClone 5 animations. Creative Commons Attribution Share-Alike.
Download here (2Mb)
“This Fantastic Love”
A fun new iClone sci-fi short from Russia…
3d Chaya
A whole bunch of free 3d models for anyone who wants to make a movie set in feudal Japan. Quite low-poly, too, but well made.
Yellow Sky
Yellow Sky, an iClone adaptation of a Stephen Crane short story, made by Studio 36 Online…
Lumion example
Super real-time rendering (not be me, I hasten to add: it’s a company demo), made using Lumion 2.5…
Model is Portus Theodosiacus from the Byzantium 1200 project (doesn’t seem to be publically available)…
Sidebar linked checked
All the sidebar links on the blog have been checked, and repaired if needed.
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